C# Class StickImp, Demonology

Inheritance: ImpAI
Datei anzeigen Open project: Qlevine20/Demonology

Public Properties

Property Type Description
Thrown bool

Public Methods

Method Description
FixedUpdate ( ) : void
KillImp ( ) : void
OnCollisionEnter2D ( Collision2D other ) : void
OnDeath ( ) : void
OnTriggerEnter2D ( Collider2D other ) : void
Start ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

KillImp() public method

public KillImp ( ) : void
return void

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D other ) : void
other Collision2D
return void

OnDeath() public method

public OnDeath ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Property Details

Thrown public_oe property

public bool Thrown
return bool