Property | Type | Description | |
---|---|---|---|
m_MusicEmitter | FMOD_StudioEventEmitter, |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
onBottleRemove ( GameObject obj, bool tr ) : void | ||
onDoorPoisonDrunk ( GameObject thisObject, bool triggerOnlyForThis ) : void | ||
onDrinkDoorPoison ( GameObject obj, bool tr ) : void | ||
onMoveBottleToHand ( GameObject obj, bool tr ) : void |
Method | Description | |
---|---|---|
startSickness ( GameObject doorToOpen ) : IEnumerator |
public onBottleRemove ( GameObject obj, bool tr ) : void | ||
obj | GameObject | |
tr | bool | |
return | void |
public onDoorPoisonDrunk ( GameObject thisObject, bool triggerOnlyForThis ) : void | ||
thisObject | GameObject | |
triggerOnlyForThis | bool | |
return | void |
public onDrinkDoorPoison ( GameObject obj, bool tr ) : void | ||
obj | GameObject | |
tr | bool | |
return | void |
public onMoveBottleToHand ( GameObject obj, bool tr ) : void | ||
obj | GameObject | |
tr | bool | |
return | void |