C# Class PlayerCombat

Inheritance: NetworkBehaviour
Datei anzeigen Open project: Undiscovered-Game-Studios/Project-Legacy-2D Class Usage Examples

Public Properties

Property Type Description
Attack1Damage float
Attack1Leaping bool
Attack2Damage float
Attack2Leaping bool
curAttack1Delay float
isLeaping bool
leapSpeed float
targets List

Public Methods

Method Description
Attack ( ) : void
Attack1 ( ) : void
Attack2 ( ) : void
FixedUpdate ( ) : void
Leap ( ) : void
LoadTargets ( ) : void
Start ( ) : void

Method Details

Attack() public method

public Attack ( ) : void
return void

Attack1() public method

public Attack1 ( ) : void
return void

Attack2() public method

public Attack2 ( ) : void
return void

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

Leap() public method

public Leap ( ) : void
return void

LoadTargets() public method

public LoadTargets ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

Attack1Damage public_oe property

public float Attack1Damage
return float

Attack1Leaping public_oe property

public bool Attack1Leaping
return bool

Attack2Damage public_oe property

public float Attack2Damage
return float

Attack2Leaping public_oe property

public bool Attack2Leaping
return bool

curAttack1Delay public_oe property

public float curAttack1Delay
return float

isLeaping public_oe property

public bool isLeaping
return bool

leapSpeed public_oe property

public float leapSpeed
return float

targets public_oe property

public List targets
return List