C# Class PlayerCombat

Inheritance: NetworkBehaviour
Show file Open project: Undiscovered-Game-Studios/Project-Legacy-2D Class Usage Examples

Public Properties

Property Type Description
Attack1Damage float
Attack1Leaping bool
Attack2Damage float
Attack2Leaping bool
curAttack1Delay float
isLeaping bool
leapSpeed float
targets List

Public Methods

Method Description
Attack ( ) : void
Attack1 ( ) : void
Attack2 ( ) : void
FixedUpdate ( ) : void
Leap ( ) : void
LoadTargets ( ) : void
Start ( ) : void

Method Details

Attack() public method

public Attack ( ) : void
return void

Attack1() public method

public Attack1 ( ) : void
return void

Attack2() public method

public Attack2 ( ) : void
return void

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

Leap() public method

public Leap ( ) : void
return void

LoadTargets() public method

public LoadTargets ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

Attack1Damage public property

public float Attack1Damage
return float

Attack1Leaping public property

public bool Attack1Leaping
return bool

Attack2Damage public property

public float Attack2Damage
return float

Attack2Leaping public property

public bool Attack2Leaping
return bool

curAttack1Delay public property

public float curAttack1Delay
return float

isLeaping public property

public bool isLeaping
return bool

leapSpeed public property

public float leapSpeed
return float

targets public property

public List targets
return List