C# Class PlayerAudio

Inheritance: MonoBehaviour
Datei anzeigen Open project: NotProGamer/emtojere Class Usage Examples

Public Properties

Property Type Description
fearMeter Slider,
huh UnityEngine.AudioClip[]
movement UnityEngine.AudioSource
scream UnityEngine.AudioClip[]
screamExtraLong UnityEngine.AudioClip[]
screamLong UnityEngine.AudioClip[]
stairs UnityEngine.AudioClip
vocals UnityEngine.AudioSource

Public Methods

Method Description
Fleeing ( ) : void
React ( ) : void
Stairs ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

Fleeing() public method

public Fleeing ( ) : void
return void

React() public method

public React ( ) : void
return void

Stairs() public method

public Stairs ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

fearMeter public_oe property

public Slider, fearMeter
return Slider,

huh public_oe property

public AudioClip[],UnityEngine huh
return UnityEngine.AudioClip[]

movement public_oe property

public AudioSource,UnityEngine movement
return UnityEngine.AudioSource

scream public_oe property

public AudioClip[],UnityEngine scream
return UnityEngine.AudioClip[]

screamExtraLong public_oe property

public AudioClip[],UnityEngine screamExtraLong
return UnityEngine.AudioClip[]

screamLong public_oe property

public AudioClip[],UnityEngine screamLong
return UnityEngine.AudioClip[]

stairs public_oe property

public AudioClip,UnityEngine stairs
return UnityEngine.AudioClip

vocals public_oe property

public AudioSource,UnityEngine vocals
return UnityEngine.AudioSource