C# Class Patroller, ProjetDUT

Inheritance: MonoBehaviour
Datei anzeigen Open project: lutrampal/ProjetDUT Class Usage Examples

Public Properties

Property Type Description
anim Animator
enemyClips UnityEngine.AudioClip[]
height int
parcours Vector2[]
pos Vector3
speed float
width int

Public Methods

Method Description
FixedUpdate ( ) : void
OnCollisionEnter2D ( Collision2D collision ) : void
Start ( ) : void
playSound ( int clipNumber ) : void

Plays a sound.

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D collision ) : void
collision Collision2D
return void

Start() public method

public Start ( ) : void
return void

playSound() public method

Plays a sound.
public playSound ( int clipNumber ) : void
clipNumber int Index of the song in the Array of songs
return void

Property Details

anim public_oe property

public Animator anim
return Animator

enemyClips public_oe property

public AudioClip[],UnityEngine enemyClips
return UnityEngine.AudioClip[]

height public_oe property

public int height
return int

parcours public_oe property

public Vector2[] parcours
return Vector2[]

pos public_oe property

public Vector3 pos
return Vector3

speed public_oe property

public float speed
return float

width public_oe property

public int width
return int