C# Class MusicClip, RPGQuest

Datei anzeigen Open project: hughrogers/RPGQuest Class Usage Examples

Public Properties

Property Type Description
checkTime float[]
clipName string
currentLoop int
fadeIn bool
fadeOut bool
interpolate Function,
loop bool
maxVolume float
realID int
setTime float[]
time float
time2 float

Public Methods

Method Description
AddLoop ( ) : void
CheckLoop ( AudioSource audio ) : void
DoFade ( float t, AudioSource audio ) : void
FadeIn ( float t, EaseType type ) : void
FadeOut ( float t, EaseType type ) : void
GetClip ( ) : AudioClip
HasLoops ( ) : bool
MusicClip ( ) : UnityEngine
NextLoop ( ) : void
RemoveLoop ( int index ) : void

Method Details

AddLoop() public method

public AddLoop ( ) : void
return void

CheckLoop() public method

public CheckLoop ( AudioSource audio ) : void
audio UnityEngine.AudioSource
return void

DoFade() public method

public DoFade ( float t, AudioSource audio ) : void
t float
audio UnityEngine.AudioSource
return void

FadeIn() public method

public FadeIn ( float t, EaseType type ) : void
t float
type EaseType
return void

FadeOut() public method

public FadeOut ( float t, EaseType type ) : void
t float
type EaseType
return void

GetClip() public method

public GetClip ( ) : AudioClip
return UnityEngine.AudioClip

HasLoops() public method

public HasLoops ( ) : bool
return bool

MusicClip() public method

public MusicClip ( ) : UnityEngine
return UnityEngine

NextLoop() public method

public NextLoop ( ) : void
return void

RemoveLoop() public method

public RemoveLoop ( int index ) : void
index int
return void

Property Details

checkTime public_oe property

public float[] checkTime
return float[]

clipName public_oe property

public string clipName
return string

currentLoop public_oe property

public int currentLoop
return int

fadeIn public_oe property

public bool fadeIn
return bool

fadeOut public_oe property

public bool fadeOut
return bool

interpolate public_oe property

public Function, interpolate
return Function,

loop public_oe property

public bool loop
return bool

maxVolume public_oe property

public float maxVolume
return float

realID public_oe property

public int realID
return int

setTime public_oe property

public float[] setTime
return float[]

time public_oe property

public float time
return float

time2 public_oe property

public float time2
return float