Property | Type | Description | |
---|---|---|---|
buySound | |||
menuSound |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
BackToPreviousMenu ( ) : void | ||
BuyAssaultRifle ( ) : void | ||
BuyHealth ( ) : void | ||
BuyShotgun ( ) : void | ||
BuySniper ( ) : void | ||
BuyUzi ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
UpgradeHouse ( ) : void | ||
UpgradeWeaponDamage ( ) : void |
Method | Description | |
---|---|---|
CanBuy ( int currentCurrency, int price ) : bool | ||
CanBuy ( int currentCurrency, int price, bool bought ) : bool | ||
CanBuy ( int currentCurrency, int price, int currentLevel, int maxLevel ) : bool | ||
SaveToDatabase ( ) : void | ||
SetupDatabase ( ) : void | ||
UpdatePrice ( UpgradeType, type ) : void | ||
UpdateText ( ) : void |