C# Class LobbyMenu, KestrelFPV

Inheritance: MonoBehaviour
Datei anzeigen Open project: eleurent/KestrelFPV Class Usage Examples

Public Properties

Property Type Description
MAPS string[]
MAP_KEY string
MODES string[]
MODE_KEY string
SceneNameGame string
SceneNameMenu string
Skin UnityEngine.GUISkin
WidthAndHeight Vector2

Public Methods

Method Description
Awake ( ) : void
OnCreatedRoom ( ) : void
OnDisconnectedFromPhoton ( ) : void
OnFailedToConnectToPhoton ( object parameters ) : void
OnGUI ( ) : void
OnJoinedRoom ( ) : void
OnPhotonCreateRoomFailed ( ) : void
OnPhotonJoinRoomFailed ( object cause ) : void
OnPhotonRandomJoinFailed ( ) : void
Start ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnCreatedRoom() public method

public OnCreatedRoom ( ) : void
return void

OnDisconnectedFromPhoton() public method

public OnDisconnectedFromPhoton ( ) : void
return void

OnFailedToConnectToPhoton() public method

public OnFailedToConnectToPhoton ( object parameters ) : void
parameters object
return void

OnGUI() public method

public OnGUI ( ) : void
return void

OnJoinedRoom() public method

public OnJoinedRoom ( ) : void
return void

OnPhotonCreateRoomFailed() public method

public OnPhotonCreateRoomFailed ( ) : void
return void

OnPhotonJoinRoomFailed() public method

public OnPhotonJoinRoomFailed ( object cause ) : void
cause object
return void

OnPhotonRandomJoinFailed() public method

public OnPhotonRandomJoinFailed ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

MAPS public_oe static_oe property

public static string[] MAPS
return string[]

MAP_KEY public_oe static_oe property

public static string MAP_KEY
return string

MODES public_oe static_oe property

public static string[] MODES
return string[]

MODE_KEY public_oe static_oe property

public static string MODE_KEY
return string

SceneNameGame public_oe static_oe property

public static string SceneNameGame
return string

SceneNameMenu public_oe static_oe property

public static string SceneNameMenu
return string

Skin public_oe property

public GUISkin,UnityEngine Skin
return UnityEngine.GUISkin

WidthAndHeight public_oe property

public Vector2 WidthAndHeight
return Vector2