C# Class LobbyMenu, KestrelFPV

Inheritance: MonoBehaviour
Show file Open project: eleurent/KestrelFPV Class Usage Examples

Public Properties

Property Type Description
MAPS string[]
MAP_KEY string
MODES string[]
MODE_KEY string
SceneNameGame string
SceneNameMenu string
Skin UnityEngine.GUISkin
WidthAndHeight Vector2

Public Methods

Method Description
Awake ( ) : void
OnCreatedRoom ( ) : void
OnDisconnectedFromPhoton ( ) : void
OnFailedToConnectToPhoton ( object parameters ) : void
OnGUI ( ) : void
OnJoinedRoom ( ) : void
OnPhotonCreateRoomFailed ( ) : void
OnPhotonJoinRoomFailed ( object cause ) : void
OnPhotonRandomJoinFailed ( ) : void
Start ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnCreatedRoom() public method

public OnCreatedRoom ( ) : void
return void

OnDisconnectedFromPhoton() public method

public OnDisconnectedFromPhoton ( ) : void
return void

OnFailedToConnectToPhoton() public method

public OnFailedToConnectToPhoton ( object parameters ) : void
parameters object
return void

OnGUI() public method

public OnGUI ( ) : void
return void

OnJoinedRoom() public method

public OnJoinedRoom ( ) : void
return void

OnPhotonCreateRoomFailed() public method

public OnPhotonCreateRoomFailed ( ) : void
return void

OnPhotonJoinRoomFailed() public method

public OnPhotonJoinRoomFailed ( object cause ) : void
cause object
return void

OnPhotonRandomJoinFailed() public method

public OnPhotonRandomJoinFailed ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

MAPS public static property

public static string[] MAPS
return string[]

MAP_KEY public static property

public static string MAP_KEY
return string

MODES public static property

public static string[] MODES
return string[]

MODE_KEY public static property

public static string MODE_KEY
return string

SceneNameGame public static property

public static string SceneNameGame
return string

SceneNameMenu public static property

public static string SceneNameMenu
return string

Skin public property

public GUISkin,UnityEngine Skin
return UnityEngine.GUISkin

WidthAndHeight public property

public Vector2 WidthAndHeight
return Vector2