Property | Type | Description | |
---|---|---|---|
damage | float | ||
explosion | GameObject | ||
explosionMark | GameObject | ||
fuse | float | ||
radius | float |
Method | Description | |
---|---|---|
Detonate ( ) : void | ||
FixedUpdate ( ) : void | ||
OnCollisionEnter ( Collision col ) : void | ||
Start ( ) : void |
public OnCollisionEnter ( Collision col ) : void | ||
col | Collision | |
return | void |