C# Class Grenade, AwesomeGameInSpace

Inheritance: MonoBehaviour
Datei anzeigen Open project: ZPZ-Gr2/AwesomeGameInSpace Class Usage Examples

Public Properties

Property Type Description
damage float
explosion GameObject
explosionMark GameObject
fuse float
radius float

Public Methods

Method Description
Detonate ( ) : void
FixedUpdate ( ) : void
OnCollisionEnter ( Collision col ) : void
Start ( ) : void

Method Details

Detonate() public method

public Detonate ( ) : void
return void

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnCollisionEnter() public method

public OnCollisionEnter ( Collision col ) : void
col Collision
return void

Start() public method

public Start ( ) : void
return void

Property Details

damage public_oe property

public float damage
return float

explosion public_oe property

public GameObject explosion
return GameObject

explosionMark public_oe property

public GameObject explosionMark
return GameObject

fuse public_oe property

public float fuse
return float

radius public_oe property

public float radius
return float