C# Class Grenade, AwesomeGameInSpace

Inheritance: MonoBehaviour
Show file Open project: ZPZ-Gr2/AwesomeGameInSpace Class Usage Examples

Public Properties

Property Type Description
damage float
explosion GameObject
explosionMark GameObject
fuse float
radius float

Public Methods

Method Description
Detonate ( ) : void
FixedUpdate ( ) : void
OnCollisionEnter ( Collision col ) : void
Start ( ) : void

Method Details

Detonate() public method

public Detonate ( ) : void
return void

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnCollisionEnter() public method

public OnCollisionEnter ( Collision col ) : void
col Collision
return void

Start() public method

public Start ( ) : void
return void

Property Details

damage public property

public float damage
return float

explosion public property

public GameObject explosion
return GameObject

explosionMark public property

public GameObject explosionMark
return GameObject

fuse public property

public float fuse
return float

radius public property

public float radius
return float