Property | Type | Description | |
---|---|---|---|
aeonur | GameObject | ||
aeonurSpawnPoint | Transform | ||
playerShipArray | PlayerShipArray, | ||
startingSol | int | ||
teamOne | bool | ||
teamThree | bool | ||
teamTwo | bool |
Method | Description | |
---|---|---|
AddDeaths ( int number ) : void | ||
AddKills ( int number ) : void | ||
AddScore ( int points ) : void | ||
AddSol ( int amount ) : void | ||
CheckEnemyStationsDead ( ) : bool | ||
CheckOtherPlayersDead ( ) : bool | ||
CheckSolCount ( ) : void | ||
GetDeaths ( ) : int | ||
GetKills ( ) : int | ||
GetScore ( ) : int | ||
GetSol ( ) : int | ||
MainMenuSelect ( ) : void | ||
SetPlayerShip ( GameObject ship ) : void | ||
Start ( ) : void | ||
SubtractSol ( int amount ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
CheckKeys ( ) : void |
public SetPlayerShip ( GameObject ship ) : void | ||
ship | GameObject | |
return | void |