Method | Description | |
---|---|---|
AddBattleTextSprite ( BattleText, bt ) : void | ||
AddDPSprite ( DialoguePosition, dp ) : DPSprite, | ||
AddDragSprite ( ChoiceContent, cc ) : DragSprite, | ||
AddHUDSprite ( HUD, hud ) : void | ||
AddImageSprite ( Texture2D t, Rect, b ) : ImageSprite, | ||
AddScreenFadeSprite ( ScreenFader, sf ) : void | ||
AddSprite ( BaseSprite, sprite ) : BaseSprite, | ||
ClickOnGUI ( Vector2, mousePosition ) : BaseSprite, | ||
FocusSprite ( BaseSprite, focus ) : void | ||
GetMaterial ( ) : Material, | ||
GetScreenRatio ( ) : Vector2, | ||
RemoveSprite ( BaseSprite, del ) : void | ||
SetMaterial ( Material, m ) : void | ||
UpdateGUISize ( ) : void | ||
WorldToScreenPoint ( Vector3, pos ) : Vector2, |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
LateUpdate ( ) : void | ||
Start ( ) : void |
public AddBattleTextSprite ( BattleText, bt ) : void | ||
bt | BattleText, | |
return | void |
public AddDPSprite ( DialoguePosition, dp ) : DPSprite, | ||
dp | DialoguePosition, | |
return | DPSprite, |
public AddDragSprite ( ChoiceContent, cc ) : DragSprite, | ||
cc | ChoiceContent, | |
return | DragSprite, |
public AddImageSprite ( Texture2D t, Rect, b ) : ImageSprite, | ||
t | Texture2D | |
b | Rect, | |
return | ImageSprite, |
public AddScreenFadeSprite ( ScreenFader, sf ) : void | ||
sf | ScreenFader, | |
return | void |
public AddSprite ( BaseSprite, sprite ) : BaseSprite, | ||
sprite | BaseSprite, | |
return | BaseSprite, |
public ClickOnGUI ( Vector2, mousePosition ) : BaseSprite, | ||
mousePosition | Vector2, | |
return | BaseSprite, |
public FocusSprite ( BaseSprite, focus ) : void | ||
focus | BaseSprite, | |
return | void |
public RemoveSprite ( BaseSprite, del ) : void | ||
del | BaseSprite, | |
return | void |
public WorldToScreenPoint ( Vector3, pos ) : Vector2, | ||
pos | Vector3, | |
return | Vector2, |