C# Class CeilingMonster, DarkDreams

Inheritance: MonoBehaviour
Datei anzeigen Open project: technicalvgda/DarkDreams

Public Properties

Property Type Description
anim Animator
climbSpeed float
detectionWidth float
endCastObj GameObject
fallSpeed float
rotate bool
stunTime float

Public Methods

Method Description
FixedUpdate ( ) : void
OnTriggerEnter2D ( Collider2D col ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
DazeTimer ( float x ) : IEnumerator

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

anim public_oe property

public Animator anim
return Animator

climbSpeed public_oe property

public float climbSpeed
return float

detectionWidth public_oe property

public float detectionWidth
return float

endCastObj public_oe property

public GameObject endCastObj
return GameObject

fallSpeed public_oe property

public float fallSpeed
return float

rotate public_oe property

public bool rotate
return bool

stunTime public_oe property

public float stunTime
return float