C# Class CeilingMonster, DarkDreams

Inheritance: MonoBehaviour
Show file Open project: technicalvgda/DarkDreams

Public Properties

Property Type Description
anim Animator
climbSpeed float
detectionWidth float
endCastObj GameObject
fallSpeed float
rotate bool
stunTime float

Public Methods

Method Description
FixedUpdate ( ) : void
OnTriggerEnter2D ( Collider2D col ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
DazeTimer ( float x ) : IEnumerator

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

anim public property

public Animator anim
return Animator

climbSpeed public property

public float climbSpeed
return float

detectionWidth public property

public float detectionWidth
return float

endCastObj public property

public GameObject endCastObj
return GameObject

fallSpeed public property

public float fallSpeed
return float

rotate public property

public bool rotate
return bool

stunTime public property

public float stunTime
return float