Property | Type | Description | |
---|---|---|---|
EXPERIENCE | string | ||
ITEM | string | ||
LEVELUP | string | ||
MONEY | string | ||
REPLACE_CLASS | string | ||
REPLACE_NAME | string | ||
REPLACE_NUMBER | string | ||
SKILL | string | ||
STATUS | string | ||
classLevelUpText | ArrayList | ||
dialoguePosition | int | ||
dropItems | bool | ||
dropMoney | bool | ||
experienceText | ArrayList | ||
gainOrder | string[] | ||
getImmediately | bool | ||
itemText | ArrayList | ||
levelUpOrder | string[] | ||
levelUpText | ArrayList | ||
moneyText | ArrayList | ||
showGains | bool | ||
showLevelUp | bool | ||
skillText | ArrayList | ||
splitExp | bool | ||
statusValueText | ArrayList |
Method | Description | |
---|---|---|
BattleEnd ( ) : System.Collections | ||
GainMoveDown ( int index ) : void | ||
GainMoveUp ( int index ) : void | ||
GetClassLevelUpText ( int charID, int classID, int level ) : string | ||
GetData ( Hashtable ht ) : Hashtable | ||
GetExperienceText ( int statusID, int count ) : string | ||
GetGainOrder ( ) : string | ||
GetItemText ( int itemID, int count, ItemDropType type ) : string | ||
GetLevelOrder ( ) : string | ||
GetLevelUpText ( int charID, int level ) : string | ||
GetMoneyText ( int count ) : string | ||
GetSkillText ( int skillID, int skillLevel ) : string | ||
GetStatusValueText ( int statusID, int count ) : string | ||
LevelMoveDown ( int index ) : void | ||
LevelMoveUp ( int index ) : void | ||
SetData ( Hashtable ht ) : void | ||
SetGainOrder ( string text ) : void | ||
SetLevelOrder ( string text ) : void |
public GetClassLevelUpText ( int charID, int classID, int level ) : string | ||
charID | int | |
classID | int | |
level | int | |
return | string |
public GetExperienceText ( int statusID, int count ) : string | ||
statusID | int | |
count | int | |
return | string |
public GetItemText ( int itemID, int count, ItemDropType type ) : string | ||
itemID | int | |
count | int | |
type | ItemDropType | |
return | string |
public GetLevelUpText ( int charID, int level ) : string | ||
charID | int | |
level | int | |
return | string |
public GetSkillText ( int skillID, int skillLevel ) : string | ||
skillID | int | |
skillLevel | int | |
return | string |
public GetStatusValueText ( int statusID, int count ) : string | ||
statusID | int | |
count | int | |
return | string |