Property | Type | Description | |
---|---|---|---|
ColorAndSize | BufferObject |
||
EmittedCount | int | ||
Leader | System.Vector4 | ||
LeaderPath | BezierCurveCubic? | ||
LeaderPathPosition | float | ||
OrigPosition | System.Vector4[] | ||
Oscilation | System.Vector2[] | ||
Phase | float[] | ||
Position | BufferObject |
||
Processed | int | ||
Velocity | System.Vector4[] |
Method | Description | |
---|---|---|
Simulate ( System.DateTime simulationTime ) : void | ||
Simulate2 ( System.DateTime simulationTime ) : void |
Method | Description | |
---|---|---|
GetInstanceInternal ( |
||
HandleFrame ( |
Method | Description | |
---|---|---|
Initialize ( System.Vector4 position, int i ) : void | ||
InitializeSystem ( ) : void | ||
PreparePath ( ) : void | ||
PrepareState ( ) : void | ||
SetCamera ( |
protected GetInstanceInternal ( |
||
win | ||
return | ParticleSystem |
protected HandleFrame ( |
||
window | ||
return | void |
public Simulate ( System.DateTime simulationTime ) : void | ||
simulationTime | System.DateTime | |
return | void |
public Simulate2 ( System.DateTime simulationTime ) : void | ||
simulationTime | System.DateTime | |
return | void |