C# Class fCraft.Physics

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Show file Open project: GlennMR/800craft

Public Methods

Method Description
BlockThrough ( Block block ) : bool
CanFloat ( Block block ) : bool
CanSquash ( Block block ) : bool
Load ( ) : void
LoadOtherSettings ( System.Xml.Linq.XElement el, World world ) : void
LoadSettings ( System.Xml.Linq.XElement el, World world ) : void
PlayerPlacingPhysics ( object sender, PlayerPlacingBlockEventArgs e ) : void
SaveOtherSettings ( World world ) : System.Xml.Linq.XElement
SaveOtherSettings ( string rootName, World world ) : System.Xml.Linq.XElement
SaveSettings ( World world ) : System.Xml.Linq.XElement
SaveSettings ( string rootName, World world ) : System.Xml.Linq.XElement

Method Details

BlockThrough() public static method

public static BlockThrough ( Block block ) : bool
block Block
return bool

CanFloat() public static method

public static CanFloat ( Block block ) : bool
block Block
return bool

CanSquash() public static method

public static CanSquash ( Block block ) : bool
block Block
return bool

Load() public static method

public static Load ( ) : void
return void

LoadOtherSettings() public static method

public static LoadOtherSettings ( System.Xml.Linq.XElement el, World world ) : void
el System.Xml.Linq.XElement
world World
return void

LoadSettings() public static method

public static LoadSettings ( System.Xml.Linq.XElement el, World world ) : void
el System.Xml.Linq.XElement
world World
return void

PlayerPlacingPhysics() public static method

public static PlayerPlacingPhysics ( object sender, PlayerPlacingBlockEventArgs e ) : void
sender object
e fCraft.Events.PlayerPlacingBlockEventArgs
return void

SaveOtherSettings() public static method

public static SaveOtherSettings ( World world ) : System.Xml.Linq.XElement
world World
return System.Xml.Linq.XElement

SaveOtherSettings() public static method

public static SaveOtherSettings ( string rootName, World world ) : System.Xml.Linq.XElement
rootName string
world World
return System.Xml.Linq.XElement

SaveSettings() public static method

public static SaveSettings ( World world ) : System.Xml.Linq.XElement
world World
return System.Xml.Linq.XElement

SaveSettings() public static method

public static SaveSettings ( string rootName, World world ) : System.Xml.Linq.XElement
rootName string
world World
return System.Xml.Linq.XElement