C# Class WarTornLands.Entities.Modules.Collide.PickUpOnCollide

Inheritance: BaseModule, ICollideModule
Show file Open project: floAr/WarTornLands Class Usage Examples

Public Methods

Method Description
GetObjectData ( SerializationInfo info, StreamingContext context ) : void
IsPassable ( CollideInformation info ) : bool
OnCollide ( CollideInformation info ) : System.Vector2
PickUpOnCollide ( DataRow data ) : System
PickUpOnCollide ( SerializationInfo info, StreamingContext context ) : System
PickUpOnCollide ( WarTornLands item ) : System
PickUpOnCollide ( WarTornLands item, int charges, int waitingTimeBetweenDrop ) : System

Private Methods

Method Description
_pushItemCooldown_Bang ( object sender, Counter e ) : void

Method Details

GetObjectData() public method

public GetObjectData ( SerializationInfo info, StreamingContext context ) : void
info SerializationInfo
context StreamingContext
return void

IsPassable() public method

public IsPassable ( CollideInformation info ) : bool
info CollideInformation
return bool

OnCollide() public method

public OnCollide ( CollideInformation info ) : System.Vector2
info CollideInformation
return System.Vector2

PickUpOnCollide() public method

public PickUpOnCollide ( DataRow data ) : System
data DataRow
return System

PickUpOnCollide() public method

public PickUpOnCollide ( SerializationInfo info, StreamingContext context ) : System
info SerializationInfo
context StreamingContext
return System

PickUpOnCollide() public method

public PickUpOnCollide ( WarTornLands item ) : System
item WarTornLands
return System

PickUpOnCollide() public method

public PickUpOnCollide ( WarTornLands item, int charges, int waitingTimeBetweenDrop ) : System
item WarTornLands
charges int
waitingTimeBetweenDrop int
return System