C# Class UnityEditor.IAudioEffectPlugin

Show file Open project: randomize/VimConfig Class Usage Examples

Public Methods

Method Description
GetFloatBuffer ( string name, float &data, int numsamples ) : bool
GetFloatParameter ( string name, float &value ) : bool
GetFloatParameterInfo ( string name, float &minRange, float &maxRange, float &defaultValue ) : bool
GetSampleRate ( ) : int
IsPluginEditableAndEnabled ( ) : bool
SetFloatParameter ( string name, float value ) : bool

Protected Methods

Method Description
IAudioEffectPlugin ( ) : System

Method Details

GetFloatBuffer() public abstract method

public abstract GetFloatBuffer ( string name, float &data, int numsamples ) : bool
name string
data float
numsamples int
return bool

GetFloatParameter() public abstract method

public abstract GetFloatParameter ( string name, float &value ) : bool
name string
value float
return bool

GetFloatParameterInfo() public abstract method

public abstract GetFloatParameterInfo ( string name, float &minRange, float &maxRange, float &defaultValue ) : bool
name string
minRange float
maxRange float
defaultValue float
return bool

GetSampleRate() public abstract method

public abstract GetSampleRate ( ) : int
return int

IAudioEffectPlugin() protected method

protected IAudioEffectPlugin ( ) : System
return System

IsPluginEditableAndEnabled() public abstract method

public abstract IsPluginEditableAndEnabled ( ) : bool
return bool

SetFloatParameter() public abstract method

public abstract SetFloatParameter ( string name, float value ) : bool
name string
value float
return bool