C# Class Uniject.Unity.UnityBridgeComponent

Inheritance: UnityEngine.MonoBehaviour, IUnityBridgeComponent
Show file Open project: yeticgi/Uniject Class Usage Examples

Public Methods

Method Description
Awake ( ) : void
CollisionEnter ( ICollision collision ) : void
CollisionEnter ( UnityEngine c ) : void
CoroutineBridge ( object packedArgs ) : IEnumerator
CoroutineBridgeEnumerator ( IEnumerator enumerator ) : IEnumerator
OnDestroy ( ) : void
OnGUI ( ) : void
StartCoroutine ( object _this, string coroutine, object args ) : void
Update ( ) : void

Private Methods

Method Description
IComponent ( ) : void
IComponent ( IEnumerator coroutine ) : void
IComponent ( string coroutine ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

CollisionEnter() public method

public CollisionEnter ( ICollision collision ) : void
collision ICollision
return void

CollisionEnter() public method

public CollisionEnter ( UnityEngine c ) : void
c UnityEngine
return void

CoroutineBridge() public method

public CoroutineBridge ( object packedArgs ) : IEnumerator
packedArgs object
return IEnumerator

CoroutineBridgeEnumerator() public method

public CoroutineBridgeEnumerator ( IEnumerator enumerator ) : IEnumerator
enumerator IEnumerator
return IEnumerator

OnDestroy() public method

public OnDestroy ( ) : void
return void

OnGUI() public method

public OnGUI ( ) : void
return void

StartCoroutine() public method

public StartCoroutine ( object _this, string coroutine, object args ) : void
_this object
coroutine string
args object
return void

Update() public method

public Update ( ) : void
return void