C# Class PrinceGame.Loose

Inheritance: Tile
Show file Open project: salvadorc17/Prince-Monogame Class Usage Examples

Public Properties

Property Type Description
elapsedTimeOpen float
timeFall float

Public Methods

Method Description
Fall ( ) : void
Fall ( bool force ) : void
Loose ( RoomNew room, Microsoft.Xna.Framework.Content.ContentManager Content, Enumeration tileType, Enumeration state, Enumeration NextTileType__1 ) : System
Normal ( ) : void
Press ( ) : void
Shake ( ) : void

Method Details

Fall() public method

public Fall ( ) : void
return void

Fall() public method

public Fall ( bool force ) : void
force bool
return void

Loose() public method

public Loose ( RoomNew room, Microsoft.Xna.Framework.Content.ContentManager Content, Enumeration tileType, Enumeration state, Enumeration NextTileType__1 ) : System
room RoomNew
Content Microsoft.Xna.Framework.Content.ContentManager
tileType Enumeration
state Enumeration
NextTileType__1 Enumeration
return System

Normal() public method

public Normal ( ) : void
return void

Press() public method

public Press ( ) : void
return void

Shake() public method

public Shake ( ) : void
return void

Property Details

elapsedTimeOpen public property

public float elapsedTimeOpen
return float

timeFall public property

public float timeFall
return float