C# Class PGCGame.TransitionScreen

Inheritance: PGCGame.CoreTypes.BaseScreen
Show file Open project: GreatMindsRobotics/PGCGame Class Usage Examples

Public Properties

Property Type Description
planetTexture Texture2D

Public Methods

Method Description
InitScreen ( ScreenType screenName ) : void
Reset ( ) : void
TransitionScreen ( SpriteBatch spriteBatch ) : System
Update ( GameTime gameTime ) : void

Private Methods

Method Description
Buttons_AButtonPressed ( object sender, EventArgs e ) : void
KeyboardManager_KeyDown ( object source, Glib.XNA.SingleKeyEventArgs e ) : void
MouseManager_Updated ( object sender, EventArgs e ) : void
Options_ScreenResolutionChanged ( object sender, EventArgs e ) : void
Shop_levelBegin ( object sender, EventArgs e ) : void
Skip ( ) : void
setupTitleShip ( ) : void

Method Details

InitScreen() public method

public InitScreen ( ScreenType screenName ) : void
screenName ScreenType
return void

Reset() public method

public Reset ( ) : void
return void

TransitionScreen() public method

public TransitionScreen ( SpriteBatch spriteBatch ) : System
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime GameTime
return void

Property Details

planetTexture public static property

public static Texture2D planetTexture
return Texture2D