C# Class GGJ.Bullet.BaseBullet

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: TORISOUP/Born_to_Beans_src

Protected Properties

Property Type Description
attacker IAttacker

Public Methods

Method Description
RegisterAttacker ( IAttacker attacker ) : void

Protected Methods

Method Description
Hit ( GameObject hit ) : void
OnStart ( ) : void
PlayEffect ( ) : void
PlayShotHit ( ) : void
Start ( ) : void

Method Details

Hit() protected abstract method

protected abstract Hit ( GameObject hit ) : void
hit UnityEngine.GameObject
return void

OnStart() protected abstract method

protected abstract OnStart ( ) : void
return void

PlayEffect() protected method

protected PlayEffect ( ) : void
return void

PlayShotHit() protected method

protected PlayShotHit ( ) : void
return void

RegisterAttacker() public method

public RegisterAttacker ( IAttacker attacker ) : void
attacker IAttacker
return void

Start() protected method

protected Start ( ) : void
return void

Property Details

attacker protected property

protected IAttacker attacker
return IAttacker