C# Class Fusion.Engine.Graphics.RenderLayer

Represents entire visible world.
Inheritance: System.DisposableBase
Show file Open project: demiurghg/FusionEngine Class Usage Examples

Protected Properties

Property Type Description
Game Game
rs RenderSystem

Public Methods

Method Description
RenderLayer ( Game game ) : System

Creates ViewLayer instance

Protected Methods

Method Description
Dispose ( bool disposing ) : void

RenderGIS ( GameTime gameTime, StereoEye stereoEye, Viewport viewport, RenderTargetSurface targetSurface ) : void

Private Methods

Method Description
Render ( GameTime gameTime, StereoEye stereoEye ) : void

Renders view

Method Details

Dispose() protected method

protected Dispose ( bool disposing ) : void
disposing bool
return void

RenderGIS() protected method

protected RenderGIS ( GameTime gameTime, StereoEye stereoEye, Viewport viewport, RenderTargetSurface targetSurface ) : void
gameTime Fusion.Engine.Common.GameTime
stereoEye StereoEye
viewport Viewport
targetSurface Fusion.Drivers.Graphics.RenderTargetSurface
return void

RenderLayer() public method

Creates ViewLayer instance
public RenderLayer ( Game game ) : System
game Game
return System

Property Details

Game protected property

protected Game Game
return Game

rs protected property

protected RenderSystem,Fusion.Engine.Graphics rs
return RenderSystem