C# Class FireflyGL.Uniform

Inheritance: IShaderObject
Show file Open project: LukaHorvat/Kento

Public Methods

Method Description
LoadFloat ( float Number ) : void
LoadInt ( int Number ) : void
LoadMatrix ( Matrix4 Matrix ) : void
LoadTexture ( Texture Texture ) : void
LoadVector2 ( Vector2 Vector ) : void
LoadVector3 ( OpenTK.Vector3 Vector ) : void
Uniform ( string Identifier, int Location ) : OpenTK

Method Details

LoadFloat() public method

public LoadFloat ( float Number ) : void
Number float
return void

LoadInt() public method

public LoadInt ( int Number ) : void
Number int
return void

LoadMatrix() public method

public LoadMatrix ( Matrix4 Matrix ) : void
Matrix Matrix4
return void

LoadTexture() public method

public LoadTexture ( Texture Texture ) : void
Texture Texture
return void

LoadVector2() public method

public LoadVector2 ( Vector2 Vector ) : void
Vector Vector2
return void

LoadVector3() public method

public LoadVector3 ( OpenTK.Vector3 Vector ) : void
Vector OpenTK.Vector3
return void

Uniform() public method

public Uniform ( string Identifier, int Location ) : OpenTK
Identifier string
Location int
return OpenTK