C# Class FairyGUI.MovieClip

Inheritance: Image
Show file Open project: fairygui/FairyGUI-unity Class Usage Examples

Public Properties

Property Type Description
interval float
repeatDelay float
swing bool

Public Methods

Method Description
Clear ( ) : void

DrawFrame ( ) : void
MovieClip ( ) : System.Collections.Generic

SetData ( NTexture texture, FairyGUI.Frame frames, Rect boundsRect ) : void

SetPlaySettings ( ) : void

SetPlaySettings ( int start, int end, int times, int endAt ) : void

从start帧开始,播放到end帧(-1表示结尾),重复times次(0表示无限循环),循环结束后,停止在endAt帧(-1表示参数end)

Update ( UpdateContext context ) : void

Protected Methods

Method Description
Rebuild ( ) : void

Method Details

Clear() public method

public Clear ( ) : void
return void

DrawFrame() public method

public DrawFrame ( ) : void
return void

MovieClip() public method

public MovieClip ( ) : System.Collections.Generic
return System.Collections.Generic

Rebuild() protected method

protected Rebuild ( ) : void
return void

SetData() public method

public SetData ( NTexture texture, FairyGUI.Frame frames, Rect boundsRect ) : void
texture NTexture
frames FairyGUI.Frame
boundsRect UnityEngine.Rect
return void

SetPlaySettings() public method

public SetPlaySettings ( ) : void
return void

SetPlaySettings() public method

从start帧开始,播放到end帧(-1表示结尾),重复times次(0表示无限循环),循环结束后,停止在endAt帧(-1表示参数end)
public SetPlaySettings ( int start, int end, int times, int endAt ) : void
start int
end int
times int
endAt int
return void

Update() public method

public Update ( UpdateContext context ) : void
context UpdateContext
return void

Property Details

interval public property

public float interval
return float

repeatDelay public property

public float repeatDelay
return float

swing public property

public bool swing
return bool