C# Class ExampleMod.NPCs.Abomination.FreedElement

Inheritance: Terraria.ModLoader.ModNPC
Show file Open project: bluemagic123/tModLoader

Private Properties

Property Type Description
CreateDust void

Public Methods

Method Description
AI ( ) : void
Autoload ( string &name, string &texture, string &altTextures ) : bool
CanHitPlayer ( Player target, int &cooldownSlot ) : bool
GetColor ( ) : Color?
GetDebuff ( ) : int
GetDebuffTime ( ) : int
OnHitPlayer ( Player player, int dmgDealt, bool crit ) : void
PreNPCLoot ( ) : bool
ScaleExpertStats ( int numPlayers, float bossLifeScale ) : void
SetDefaults ( ) : void

Private Methods

Method Description
CreateDust ( ) : void

Method Details

AI() public method

public AI ( ) : void
return void

Autoload() public method

public Autoload ( string &name, string &texture, string &altTextures ) : bool
name string
texture string
altTextures string
return bool

CanHitPlayer() public method

public CanHitPlayer ( Player target, int &cooldownSlot ) : bool
target Terraria.Player
cooldownSlot int
return bool

GetColor() public method

public GetColor ( ) : Color?
return Color?

GetDebuff() public method

public GetDebuff ( ) : int
return int

GetDebuffTime() public method

public GetDebuffTime ( ) : int
return int

OnHitPlayer() public method

public OnHitPlayer ( Player player, int dmgDealt, bool crit ) : void
player Terraria.Player
dmgDealt int
crit bool
return void

PreNPCLoot() public method

public PreNPCLoot ( ) : bool
return bool

ScaleExpertStats() public method

public ScaleExpertStats ( int numPlayers, float bossLifeScale ) : void
numPlayers int
bossLifeScale float
return void

SetDefaults() public method

public SetDefaults ( ) : void
return void