C# Class EvadePlus.SkillshotTypes.CircularMissileSkillshot

Inheritance: EvadeSkillshot
Show file Open project: stefsot/EloBuddyAddons Class Usage Examples

Public Methods

Method Description
CircularMissileSkillshot ( ) : System
GetAvailableTime ( System.Vector2 pos ) : int
GetPosition ( ) : System.Vector3
IsFromFow ( ) : bool
NewInstance ( ) : EvadeSkillshot
OnCreate ( GameObject obj ) : void
OnCreateObject ( GameObject obj ) : void
OnDelete ( GameObject obj ) : bool
OnDeleteObject ( GameObject obj ) : void
OnDraw ( ) : void
OnTick ( ) : void
ToPolygon ( float extrawidth ) : Geometry.Polygon

Method Details

CircularMissileSkillshot() public method

public CircularMissileSkillshot ( ) : System
return System

GetAvailableTime() public method

public GetAvailableTime ( System.Vector2 pos ) : int
pos System.Vector2
return int

GetPosition() public method

public GetPosition ( ) : System.Vector3
return System.Vector3

IsFromFow() public method

public IsFromFow ( ) : bool
return bool

NewInstance() public method

public NewInstance ( ) : EvadeSkillshot
return EvadeSkillshot

OnCreate() public method

public OnCreate ( GameObject obj ) : void
obj GameObject
return void

OnCreateObject() public method

public OnCreateObject ( GameObject obj ) : void
obj GameObject
return void

OnDelete() public method

public OnDelete ( GameObject obj ) : bool
obj GameObject
return bool

OnDeleteObject() public method

public OnDeleteObject ( GameObject obj ) : void
obj GameObject
return void

OnDraw() public method

public OnDraw ( ) : void
return void

OnTick() public method

public OnTick ( ) : void
return void

ToPolygon() public method

public ToPolygon ( float extrawidth ) : Geometry.Polygon
extrawidth float
return Geometry.Polygon