C# Class DodongosQuest.ParticleSystem.TileFireParticleSystem

Inheritance: ParticleSystem
Show file Open project: faintpixel/Roguelike

Public Methods

Method Description
TileFireParticleSystem ( Game1 game, int howManyEffects ) : System

Protected Methods

Method Description
InitializeConstants ( ) : void

Set up the constants that will give this particle system its behavior and properties.

InitializeParticle ( Particle p, Vector2 where, Vector2 direction ) : void

Method Details

InitializeConstants() protected method

Set up the constants that will give this particle system its behavior and properties.
protected InitializeConstants ( ) : void
return void

InitializeParticle() protected method

protected InitializeParticle ( Particle p, Vector2 where, Vector2 direction ) : void
p Particle
where Vector2
direction Vector2
return void

TileFireParticleSystem() public method

public TileFireParticleSystem ( Game1 game, int howManyEffects ) : System
game Game1
howManyEffects int
return System