C# Class D3Sharp.Core.Ingame.Universe.Universe

Inheritance: IMessageConsumer
Show file Open project: BoyC/d3sharp Class Usage Examples

Public Methods

Method Description
ChangeToonWorld ( D3Sharp.Net.Game.GameClient client, int WorldID, Vector3D Pos ) : void
Consume ( D3Sharp.Net.Game.GameClient client, D3Sharp.Net.Game.GameMessage message ) : void
GetWorld ( int WorldID ) : D3Sharp.Core.Ingame.Map.World
Route ( D3Sharp.Net.Game.GameClient client, D3Sharp.Net.Game.GameMessage message ) : void
SpawnMob ( D3Sharp.Net.Game.GameClient client, int mobId ) : void
Universe ( ) : System

Private Methods

Method Description
GetActor ( int ActorID ) : D3Sharp.Core.Ingame.Actors.Actor
GetPortal ( int ActorID ) : Portal
InitializeUniverse ( ) : void
LoadUniverseData ( string Filename ) : void
OnToonTargetChange ( D3Sharp.Net.Game.GameClient client, TargetMessage message ) : void

Method Details

ChangeToonWorld() public method

public ChangeToonWorld ( D3Sharp.Net.Game.GameClient client, int WorldID, Vector3D Pos ) : void
client D3Sharp.Net.Game.GameClient
WorldID int
Pos Vector3D
return void

Consume() public method

public Consume ( D3Sharp.Net.Game.GameClient client, D3Sharp.Net.Game.GameMessage message ) : void
client D3Sharp.Net.Game.GameClient
message D3Sharp.Net.Game.GameMessage
return void

GetWorld() public method

public GetWorld ( int WorldID ) : D3Sharp.Core.Ingame.Map.World
WorldID int
return D3Sharp.Core.Ingame.Map.World

Route() public method

public Route ( D3Sharp.Net.Game.GameClient client, D3Sharp.Net.Game.GameMessage message ) : void
client D3Sharp.Net.Game.GameClient
message D3Sharp.Net.Game.GameMessage
return void

SpawnMob() public method

public SpawnMob ( D3Sharp.Net.Game.GameClient client, int mobId ) : void
client D3Sharp.Net.Game.GameClient
mobId int
return void

Universe() public method

public Universe ( ) : System
return System