C# Class Blink.GUI.StateCharacterSelect

Inheritance: GameState
Show file Open project: dah6ce/Blink

Public Methods

Method Description
Draw ( SpriteBatch sb ) : void
GetTransition ( ) : GameState
Initialize ( ) : void
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager Content ) : void
StateCharacterSelect ( Vector2 screenSize, String title, GameState l, GameState g ) : System
UnloadContent ( ) : void
Update ( GameTime gameTime ) : void
startMatch ( ) : void

Private Methods

Method Description
positionThumbs ( List thumbs ) : void
updateSelection ( GamePadState pad, KeyboardState keys, int player ) : void

Method Details

Draw() public method

public Draw ( SpriteBatch sb ) : void
sb Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

GetTransition() public method

public GetTransition ( ) : GameState
return GameState

Initialize() public method

public Initialize ( ) : void
return void

LoadContent() public method

public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager Content ) : void
Content Microsoft.Xna.Framework.Content.ContentManager
return void

StateCharacterSelect() public method

public StateCharacterSelect ( Vector2 screenSize, String title, GameState l, GameState g ) : System
screenSize Vector2
title String
l GameState
g GameState
return System

UnloadContent() public method

public UnloadContent ( ) : void
return void

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

startMatch() public method

public startMatch ( ) : void
return void