C# Class BattleNet.Player

Inheritance: Entity
Show file Open project: dkuwahara/AlphaBot Class Usage Examples

Protected Properties

Property Type Description
m_class GameData.CharacterClassType
m_directoryKnown System.Boolean
m_hasMercenary System.Boolean
m_level System.UInt32
m_mercenaryId System.UInt32
m_name String
m_portalId System.UInt32

Public Methods

Method Description
Player ( ) : System
Player ( String name, UInt32 id, GameData class_, UInt32 level ) : System
Player ( String name, UInt32 id, GameData class_, UInt32 level, Int32 x, Int32 y ) : System

Method Details

Player() public method

public Player ( ) : System
return System

Player() public method

public Player ( String name, UInt32 id, GameData class_, UInt32 level ) : System
name String
id System.UInt32
class_ GameData
level System.UInt32
return System

Player() public method

public Player ( String name, UInt32 id, GameData class_, UInt32 level, Int32 x, Int32 y ) : System
name String
id System.UInt32
class_ GameData
level System.UInt32
x System.Int32
y System.Int32
return System

Property Details

m_class protected property

protected GameData.CharacterClassType m_class
return GameData.CharacterClassType

m_directoryKnown protected property

protected Boolean,System m_directoryKnown
return System.Boolean

m_hasMercenary protected property

protected Boolean,System m_hasMercenary
return System.Boolean

m_level protected property

protected UInt32,System m_level
return System.UInt32

m_mercenaryId protected property

protected UInt32,System m_mercenaryId
return System.UInt32

m_name protected property

protected String m_name
return String

m_portalId protected property

protected UInt32,System m_portalId
return System.UInt32