C# Class AcTools.Render.Base.Shaders.EffectDeferredGObject.Material

Show file Open project: gro-ove/actools Class Usage Examples

Public Properties

Property Type Description
Ambient float
DetailsNormalBlend float
DetailsUvMultipler float
Diffuse float
Emissive Vector3
Flags uint
FresnelC float
FresnelExp float
FresnelMaxLevel float
Specular float
SpecularExp float
Stride int
_padding Vector3

Property Details

Ambient public property

public float Ambient
return float

DetailsNormalBlend public property

public float DetailsNormalBlend
return float

DetailsUvMultipler public property

public float DetailsUvMultipler
return float

Diffuse public property

public float Diffuse
return float

Emissive public property

public Vector3 Emissive
return Vector3

Flags public property

public uint Flags
return uint

FresnelC public property

public float FresnelC
return float

FresnelExp public property

public float FresnelExp
return float

FresnelMaxLevel public property

public float FresnelMaxLevel
return float

Specular public property

public float Specular
return float

SpecularExp public property

public float SpecularExp
return float

Stride public static property

public static int Stride
return int

_padding public property

public Vector3 _padding
return Vector3