Method |
Description |
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CaptureScreenshot ( ) : Bitmap |
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CreateComponents ( ) : void |
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GUIController_OnEditorShutdown ( ) : void |
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_agsEditor_PreSaveGame ( AGS.Editor.PreSaveGameEventArgs evArgs ) : void |
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_events_GameLoad ( XmlNode rootNode ) : void |
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_events_GamePostLoad ( ) : void |
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_events_GameSettingsChanged ( ) : void |
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_events_ImportedOldGame ( ) : void |
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_events_LoadedUserData ( XmlNode rootNode ) : void |
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_events_RefreshAllComponentsFromGame ( ) : void |
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_events_SavingGame ( XmlTextWriter writer ) : void |
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_events_SavingUserData ( XmlTextWriter writer ) : void |
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