C# Class VMDLoaderScript, StereoAR-for-Unity

Show file Open project: hecomi/StereoAR-for-Unity Class Usage Examples

Public Properties

Property Type Description
assign_pmd GameObject
clip_name string
create_asset bool
interpolationQuality int
vmd Object

Public Methods

Method Description
BurnUnityFormatForVMD ( MMD format ) : void
LoadVMDFile ( ) : void
VMDLoaderScript ( Object vmdFile, GameObject assignPmdPrefab, bool createAsset, int interpolationQuality ) : System.Collections

Private Methods

Method Description
LoadFile ( Object obj, string path ) : BinaryReader

Method Details

BurnUnityFormatForVMD() public method

public BurnUnityFormatForVMD ( MMD format ) : void
format MMD
return void

LoadVMDFile() public method

public LoadVMDFile ( ) : void
return void

VMDLoaderScript() public method

public VMDLoaderScript ( Object vmdFile, GameObject assignPmdPrefab, bool createAsset, int interpolationQuality ) : System.Collections
vmdFile Object
assignPmdPrefab GameObject
createAsset bool
interpolationQuality int
return System.Collections

Property Details

assign_pmd public property

public GameObject assign_pmd
return GameObject

clip_name public property

public string clip_name
return string

create_asset public property

public bool create_asset
return bool

interpolationQuality public property

public int interpolationQuality
return int

vmd public property

public Object vmd
return Object