C# Class TimedProxyTile, tilemap

Inheritance: ITile
Show file Open project: stalexwang/tilemap Class Usage Examples

Public Methods

Method Description
GetData ( ) : int
GetPoint ( ) : Vec2,
OnVisibleAreaMoved ( float x, float y, float w, float h ) : void
SetData ( int data ) : void
Subscribe ( IObserver, ob ) : void
TimedProxyTile ( ProxyTile, tile, float timeOut ) : UnityEngine
Update ( ) : void

Method Details

GetData() public method

public GetData ( ) : int
return int

GetPoint() public method

public GetPoint ( ) : Vec2,
return Vec2,

OnVisibleAreaMoved() public method

public OnVisibleAreaMoved ( float x, float y, float w, float h ) : void
x float
y float
w float
h float
return void

SetData() public method

public SetData ( int data ) : void
data int
return void

Subscribe() public method

public Subscribe ( IObserver, ob ) : void
ob IObserver,
return void

TimedProxyTile() public method

public TimedProxyTile ( ProxyTile, tile, float timeOut ) : UnityEngine
tile ProxyTile,
timeOut float
return UnityEngine

Update() public method

public Update ( ) : void
return void