C# Class Script_SpriteStudio_PartsInstance

Inheritance: Library_SpriteStudio.SpriteBase
Show file Open project: hekk/SS5PlayerForUnity Class Usage Examples

Public Properties

Property Type Description
AnimationNo int
CollisionComponent Collider
FlagHideForce bool
ID int
ScriptRoot Script_SpriteStudio_PartsRoot,

Private Properties

Property Type Description
DrawListClearInstance void
LateUpdate void
LinkSetPartsInstance void
PartsRootGetOrigin Script_SpriteStudio_PartsRoot,
Start void
Update void

Public Methods

Method Description
AnimationChangeInstance ( int No ) : bool
BootUpForce ( ) : void
HideSetForce ( bool FlagSwitch, bool FlagSetChild = false, bool FlagSetInstance = false ) : void
PrefabChangeInstance ( GameObject PrefabNew ) : bool

Private Methods

Method Description
DrawListClearInstance ( ) : void
LateUpdate ( ) : void
LinkSetPartsInstance ( GameObject InstanceGameObjectSub ) : void
PartsRootGetOrigin ( Script_SpriteStudio_PartsRoot, Start ) : Script_SpriteStudio_PartsRoot,
Start ( ) : void
Update ( ) : void

Method Details

AnimationChangeInstance() public method

public AnimationChangeInstance ( int No ) : bool
No int
return bool

BootUpForce() public method

public BootUpForce ( ) : void
return void

HideSetForce() public method

public HideSetForce ( bool FlagSwitch, bool FlagSetChild = false, bool FlagSetInstance = false ) : void
FlagSwitch bool
FlagSetChild bool
FlagSetInstance bool
return void

PrefabChangeInstance() public method

public PrefabChangeInstance ( GameObject PrefabNew ) : bool
PrefabNew GameObject
return bool

Property Details

AnimationNo public property

public int AnimationNo
return int

CollisionComponent public property

public Collider CollisionComponent
return Collider

FlagHideForce public property

public bool FlagHideForce
return bool

ID public property

public int ID
return int

ScriptRoot public property

public Script_SpriteStudio_PartsRoot, ScriptRoot
return Script_SpriteStudio_PartsRoot,