C# Class SceneMerge

Inheritance: EditorWindow
Show file Open project: dggriffin/Rain-Rain-Ritual Class Usage Examples

Public Properties

Property Type Description
cancelRefresh bool
colWidth float
mine Object
mineContainer GameObject
mineContainerName string
mineName string
refresh IEnumerator

Public Methods

Method Description
CLIIn ( ) : void
DoMerge ( string paths ) : void
Merge ( Object myScene, Object theirScene ) : void
Merge ( string myPath, string theirPath ) : void
MergeAsync ( string myPath, string theirPath ) : IEnumerator
PrefabMerge ( string myPath, string theirPath ) : void

Private Methods

Method Description
Init ( ) : void
LightmapSettingsCompare ( SceneData, mySceneData, SceneData, theirSceneData ) : bool
OnDestroy ( ) : void
OnEnable ( ) : void
OnGUI ( ) : void
RenderSettingsCompare ( SceneData, mySceneData, SceneData, theirSceneData ) : bool
Update ( ) : void

Method Details

CLIIn() public static method

public static CLIIn ( ) : void
return void

DoMerge() public static method

public static DoMerge ( string paths ) : void
paths string
return void

Merge() public static method

public static Merge ( Object myScene, Object theirScene ) : void
myScene Object
theirScene Object
return void

Merge() public static method

public static Merge ( string myPath, string theirPath ) : void
myPath string
theirPath string
return void

MergeAsync() public static method

public static MergeAsync ( string myPath, string theirPath ) : IEnumerator
myPath string
theirPath string
return IEnumerator

PrefabMerge() public static method

public static PrefabMerge ( string myPath, string theirPath ) : void
myPath string
theirPath string
return void

Property Details

cancelRefresh public static property

public static bool cancelRefresh
return bool

colWidth public static property

public static float colWidth
return float

mine public static property

public static Object mine
return Object

mineContainer public static property

public static GameObject mineContainer
return GameObject

mineContainerName public static property

public static string mineContainerName
return string

mineName public static property

public static string mineName
return string

refresh public static property

public static IEnumerator refresh
return IEnumerator