C# Class ProximityConstantShootBehaviour, SlashRunner

Shooting behaviour that constantly shoots the attached Shooter every frame iff the target is close enough.
Inheritance: MonoBehaviour
Show file Open project: matthewAURA/SlashRunner

Public Properties

Property Type Description
activateDistance double
target GameObject

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

activateDistance public property

Distance from the target at which the components activate
public double activateDistance
return double

target public property

Components activate when target is close enough
public GameObject target
return GameObject