C# Class PostProcessWSA, UnityDecompiled

Inheritance: PostProcessWinRT
Show file Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Protected Properties

Property Type Description
_generateReferenceProjects bool
_images ProjectImages

Public Methods

Method Description
CheckProfilerCapabilities ( ) : void
CheckSafeProjectOverwrite ( ) : void
CopyTemplate ( ) : void
CopyTestCertificate ( ) : void
CreateCommandLineArgsPlaceholder ( ) : void
CreateManifest ( ) : void
CreateTestCertificate ( ) : void
CreateVisualStudioSolution ( ) : void
PostProcessWSA ( BuildPostProcessArgs args, WSASDK sdk, [ stagingArea ) : System
RunAssemblyConverter ( ) : void

Protected Methods

Method Description
CheckImageConsistencyAndGetName ( ) : string
CopyImage ( PlayerSettings type, PlayerSettings scale, string defaultSource, string destinationFileName ) : string
CreateManifestBuilder ( ) : ManifestWSA
GetAlternativeReferenceRewritterMappings ( ) : string
GetAssembliesIgnoredBySerializationWeaver ( ) : IEnumerable
GetDefaultSplashScreenImage ( ) : string
GetDefaultSplashScreens ( ) : string>.IDictionary
GetIgnoreOutputAssembliesForReferenceRewriter ( ) : IEnumerable
GetIgnoredReferenceRewriterTypes ( ) : string
GetPlatformAssemblyPath ( ) : string
GetPlayerFilesSourceDirectory ( string path ) : string
GetPlayerFilesTargetDirectory ( string path ) : string
GetReferenceAssembliesDirectory ( WSASDK sdk ) : string
GetTemplateDirectorySource ( ) : string
GetTemplateDirectorySource ( string directory ) : string
GetTemplateDirectoryTarget ( ) : string
GetToolsVersion ( ) : Version
TEMP_GetLibraryCollections ( ) : LibraryCollection>.Dictionary

Private Methods

Method Description
CopyUnityTools ( ) : void
GetProjectFileToolsVersion ( string path ) : Version

Method Details

CheckImageConsistencyAndGetName() protected method

protected CheckImageConsistencyAndGetName ( ) : string
return string

CheckProfilerCapabilities() public method

public CheckProfilerCapabilities ( ) : void
return void

CheckSafeProjectOverwrite() public method

public CheckSafeProjectOverwrite ( ) : void
return void

CopyImage() protected method

protected CopyImage ( PlayerSettings type, PlayerSettings scale, string defaultSource, string destinationFileName ) : string
type PlayerSettings
scale PlayerSettings
defaultSource string
destinationFileName string
return string

CopyTemplate() public method

public CopyTemplate ( ) : void
return void

CopyTestCertificate() public method

public CopyTestCertificate ( ) : void
return void

CreateCommandLineArgsPlaceholder() public method

public CreateCommandLineArgsPlaceholder ( ) : void
return void

CreateManifest() public method

public CreateManifest ( ) : void
return void

CreateManifestBuilder() protected abstract method

protected abstract CreateManifestBuilder ( ) : ManifestWSA
return ManifestWSA

CreateTestCertificate() public method

public CreateTestCertificate ( ) : void
return void

CreateVisualStudioSolution() public method

public CreateVisualStudioSolution ( ) : void
return void

GetAlternativeReferenceRewritterMappings() protected method

protected GetAlternativeReferenceRewritterMappings ( ) : string
return string

GetAssembliesIgnoredBySerializationWeaver() protected method

protected GetAssembliesIgnoredBySerializationWeaver ( ) : IEnumerable
return IEnumerable

GetDefaultSplashScreenImage() protected method

protected GetDefaultSplashScreenImage ( ) : string
return string

GetDefaultSplashScreens() protected method

protected GetDefaultSplashScreens ( ) : string>.IDictionary
return string>.IDictionary

GetIgnoreOutputAssembliesForReferenceRewriter() protected method

protected GetIgnoreOutputAssembliesForReferenceRewriter ( ) : IEnumerable
return IEnumerable

GetIgnoredReferenceRewriterTypes() protected method

protected GetIgnoredReferenceRewriterTypes ( ) : string
return string

GetPlatformAssemblyPath() protected method

protected GetPlatformAssemblyPath ( ) : string
return string

GetPlayerFilesSourceDirectory() protected method

protected GetPlayerFilesSourceDirectory ( string path ) : string
path string
return string

GetPlayerFilesTargetDirectory() protected method

protected GetPlayerFilesTargetDirectory ( string path ) : string
path string
return string

GetReferenceAssembliesDirectory() protected static method

protected static GetReferenceAssembliesDirectory ( WSASDK sdk ) : string
sdk WSASDK
return string

GetTemplateDirectorySource() protected abstract method

protected abstract GetTemplateDirectorySource ( ) : string
return string

GetTemplateDirectorySource() protected method

protected GetTemplateDirectorySource ( string directory ) : string
directory string
return string

GetTemplateDirectoryTarget() protected method

protected GetTemplateDirectoryTarget ( ) : string
return string

GetToolsVersion() protected abstract method

protected abstract GetToolsVersion ( ) : Version
return Version

PostProcessWSA() public method

public PostProcessWSA ( BuildPostProcessArgs args, WSASDK sdk, [ stagingArea ) : System
args UnityEditor.Modules.BuildPostProcessArgs
sdk WSASDK
stagingArea [
return System

RunAssemblyConverter() public method

public RunAssemblyConverter ( ) : void
return void

TEMP_GetLibraryCollections() protected method

protected TEMP_GetLibraryCollections ( ) : LibraryCollection>.Dictionary
return LibraryCollection>.Dictionary

Property Details

_generateReferenceProjects protected property

protected bool _generateReferenceProjects
return bool

_images protected property

protected ProjectImages _images
return ProjectImages