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NarratorController
C# Class NarratorController, dreams
Narrator controller. Makes A User Friendly Singleton Object To Link All Scripts Of Type: OnCallPlayEventAudio OnTriggerPlay To Play From The Same AudioSource
Show file
Open project: mprofGamesDev-Dreams/dreams
Class Usage Examples
Public Methods
Method
Description
PlayNewClip
(
AudioClip
audioClip
,
int
objID
,
IDestroyAudioEvent
objInterface
) :
void
Stop
( ) :
void
isPlaying
( ) :
bool
Method Details
PlayNewClip()
public
method
public
PlayNewClip
(
AudioClip
audioClip
,
int
objID
,
IDestroyAudioEvent
objInterface
) :
void
audioClip
UnityEngine.AudioClip
objID
int
objInterface
IDestroyAudioEvent
return
void
Stop()
public
method
public
Stop
( ) :
void
return
void
isPlaying()
public
method
public
isPlaying
( ) :
bool
return
bool