C# Class NarratorController, dreams

Narrator controller. Makes A User Friendly Singleton Object To Link All Scripts Of Type: OnCallPlayEventAudio OnTriggerPlay To Play From The Same AudioSource
Show file Open project: mprofGamesDev-Dreams/dreams Class Usage Examples

Public Methods

Method Description
PlayNewClip ( AudioClip audioClip, int objID, IDestroyAudioEvent objInterface ) : void
Stop ( ) : void
isPlaying ( ) : bool

Method Details

PlayNewClip() public method

public PlayNewClip ( AudioClip audioClip, int objID, IDestroyAudioEvent objInterface ) : void
audioClip UnityEngine.AudioClip
objID int
objInterface IDestroyAudioEvent
return void

Stop() public method

public Stop ( ) : void
return void

isPlaying() public method

public isPlaying ( ) : bool
return bool