Property | Type | Description | |
---|---|---|---|
currentAttack | string | ||
currentAttackTimer | float | ||
fireOne | bool | ||
fireThree | bool | ||
fireTwo | bool | ||
gravity | float | ||
groundDamping | float | ||
inAirDamping | float | ||
log | GameObject | ||
myFireball | GameObject | ||
mySolidBox | GameObject | ||
runSpeed | float | ||
seedCooldown | float | ||
seedTimer | float | ||
slamCooldown | float | ||
slamTimer | float | ||
spitCooldown | float | ||
spitTimer | float | ||
spitTwoCooldown | float | ||
spitTwoTimer | float | ||
stage | int | ||
thrownSeed | bool | ||
transitionTimer | float | ||
transitioned | bool |
Method | Description | |
---|---|---|
SlamAttack ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
fireSeedsOne ( ) : void | ||
fireSeedsThree ( ) : void | ||
fireSeedsTwo ( ) : void | ||
onControllerCollider ( |
||
onTriggerEnterEvent ( |
||
onTriggerExitEvent ( |
||
seedAttack ( ) : void | ||
spitStage1Attack ( ) : void | ||
spitStage2Attack ( ) : void | ||
throwSeed ( ) : void |
public onControllerCollider ( |
||
hit | ||
return | void |
public onTriggerEnterEvent ( |
||
col | ||
return | void |
public onTriggerExitEvent ( |
||
col | ||
return | void |