C# Class FightGame, UnityDemo

Inheritance: ProcBase
Show file Open project: rouchen/UnityDemo Class Usage Examples

Public Properties

Property Type Description
curWaitTime float
curWaitTime2 float
curWaitTime3 float
maxWaitTime float

Public Methods

Method Description
FightGame ( MonoBehaviour mono, string procName ) : System

Initialize ( ) : bool

OnGUI ( ) : void
ProcEnd ( ) : void

ProcInput ( ) : void

ProcStart ( ) : void

ProcUpdate ( ) : void

Release ( ) : bool

Method Details

FightGame() public method

public FightGame ( MonoBehaviour mono, string procName ) : System
mono MonoBehaviour
procName string
return System

Initialize() public method

public Initialize ( ) : bool
return bool

OnGUI() public method

public OnGUI ( ) : void
return void

ProcEnd() public method

public ProcEnd ( ) : void
return void

ProcInput() public method

public ProcInput ( ) : void
return void

ProcStart() public method

public ProcStart ( ) : void
return void

ProcUpdate() public method

public ProcUpdate ( ) : void
return void

Release() public method

public Release ( ) : bool
return bool

Property Details

curWaitTime public property

public float curWaitTime
return float

curWaitTime2 public property

public float curWaitTime2
return float

curWaitTime3 public property

public float curWaitTime3
return float

maxWaitTime public property

public float maxWaitTime
return float