C# Class EnemyArtillery, gmap377_leathGloves_inc

Inheritance: MonoBehaviour
Show file Open project: bi3mer/gmap377_leathGloves_inc Class Usage Examples

Public Properties

Property Type Description
attackSpawnPoint Transform
bossAttack bool
calculationSwitchDistance float
delayedFire bool
fireResetTime float
maxShellHeight float
projectile GameObject
rotateSpeed float
timeToTarget float

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
delayedFiring ( ) : IEnumerator
getReadyToFire ( ) : IEnumerator

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

attackSpawnPoint public property

public Transform attackSpawnPoint
return Transform

bossAttack public property

public bool bossAttack
return bool

calculationSwitchDistance public property

public float calculationSwitchDistance
return float

delayedFire public property

public bool delayedFire
return bool

fireResetTime public property

public float fireResetTime
return float

maxShellHeight public property

public float maxShellHeight
return float

projectile public property

public GameObject projectile
return GameObject

rotateSpeed public property

public float rotateSpeed
return float

timeToTarget public property

public float timeToTarget
return float