C# Class DebugHUD, GameProject

Inheritance: MonoBehaviour
Show file Open project: EECS390IndieTeam/GameProject Class Usage Examples

Public Methods

Method Description
FullPathToObject ( GameObject obj ) : string
removeKey ( string key ) : void
setValue ( string key, System value ) : void

Private Methods

Method Description
Awake ( ) : void
DebugHUD ( ) : System.Collections.Generic
LateUpdate ( ) : void
Start ( ) : void

Method Details

FullPathToObject() public static method

public static FullPathToObject ( GameObject obj ) : string
obj GameObject
return string

removeKey() public static method

public static removeKey ( string key ) : void
key string
return void

setValue() public static method

public static setValue ( string key, System value ) : void
key string
value System
return void