C# Class BIWSaveController, unity-renderer

Inheritance: BIWController
Show file Open project: decentraland/unity-renderer Class Usage Examples

Public Methods

Method Description
CanSave ( ) : bool
Dispose ( ) : void
EnterEditMode ( ParcelScene scene ) : void
ExitEditMode ( ) : void
ForceSave ( ) : void
Init ( BIWContext context ) : void
ResetNumberOfSaves ( ) : void
ResetSaveTime ( ) : void
SaveSceneInfo ( string sceneName, string sceneDescription, string sceneScreenshot ) : void
SetSaveActivation ( bool isActive, bool tryToSave = false ) : void
TryToSave ( ) : void

Private Methods

Method Description
ConfirmPublishScene ( string sceneName, string sceneDescription, string sceneScreenshot ) : void

Method Details

CanSave() public method

public CanSave ( ) : bool
return bool

Dispose() public method

public Dispose ( ) : void
return void

EnterEditMode() public method

public EnterEditMode ( ParcelScene scene ) : void
scene ParcelScene
return void

ExitEditMode() public method

public ExitEditMode ( ) : void
return void

ForceSave() public method

public ForceSave ( ) : void
return void

Init() public method

public Init ( BIWContext context ) : void
context BIWContext
return void

ResetNumberOfSaves() public method

public ResetNumberOfSaves ( ) : void
return void

ResetSaveTime() public method

public ResetSaveTime ( ) : void
return void

SaveSceneInfo() public method

public SaveSceneInfo ( string sceneName, string sceneDescription, string sceneScreenshot ) : void
sceneName string
sceneDescription string
sceneScreenshot string
return void

SetSaveActivation() public method

public SetSaveActivation ( bool isActive, bool tryToSave = false ) : void
isActive bool
tryToSave bool
return void

TryToSave() public method

public TryToSave ( ) : void
return void