C# Class AimController, gmap377_leathGloves_inc

Inheritance: MonoBehaviour
Show file Open project: bi3mer/gmap377_leathGloves_inc Class Usage Examples

Public Properties

Property Type Description
ButtonHeld bool
Instance AimController,
IsWindowInFocus bool
Sensitivity float
cursorTexture UnityEngine.Texture2D

Public Methods

Method Description
GetMousePosition ( ) : Vector2
MouseEvent ( MouseEventFlags value ) : void
SetMousePosition ( Vector2 mousePosition ) : void

Private Methods

Method Description
Awake ( ) : void
CallMouseEventLeftDown ( ) : void
CallMouseEventLeftUp ( ) : void
GetCursorPos ( Point &pos ) : bool
OnApplicationFocus ( bool focusStatus ) : void
SetCursorPos ( int X, int Y ) : bool
Update ( ) : void
mouse_event ( int dwFlags, int dx, int dy, int dwData, int dwExtraInfo ) : void

Method Details

GetMousePosition() public method

public GetMousePosition ( ) : Vector2
return Vector2

MouseEvent() public static method

public static MouseEvent ( MouseEventFlags value ) : void
value MouseEventFlags
return void

SetMousePosition() public method

public SetMousePosition ( Vector2 mousePosition ) : void
mousePosition Vector2
return void

Property Details

ButtonHeld public property

public bool ButtonHeld
return bool

Instance public static property

public static AimController, Instance
return AimController,

IsWindowInFocus public property

public bool IsWindowInFocus
return bool

Sensitivity public property

public float Sensitivity
return float

cursorTexture public property

public Texture2D,UnityEngine cursorTexture
return UnityEngine.Texture2D