Property | Type | Description | |
---|---|---|---|
FX_dead | GameObject | ||
atkShape | GameObject | ||
snd_onattack | |||
snd_ondead | |||
snd_onspawn |
Property | Type | Description | |
---|---|---|---|
fxDead | GameObject |
Method | Description | |
---|---|---|
ActAttack ( ) : void | ||
OnDead ( ) : void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
InitAnim ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
AttackOff ( ) : void | ||
AttackOn ( ) : void | ||
InitFSM ( ) : void | ||
OnTriggerEnter ( Collider _other ) : void | ||
ProcessMovement ( ) : void |