C# Class AI_ZombieGirl, urban-survivors

Inheritance: AI_ZombieBase
Show file Open project: exdev/urban-survivors Class Usage Examples

Public Properties

Property Type Description
FX_dead GameObject
atkShape GameObject
snd_onattack UnityEngine.AudioClip
snd_ondead UnityEngine.AudioClip
snd_onspawn UnityEngine.AudioClip

Protected Properties

Property Type Description
fxDead GameObject

Public Methods

Method Description
ActAttack ( ) : void
OnDead ( ) : void

Protected Methods

Method Description
Awake ( ) : void
InitAnim ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
AttackOff ( ) : void
AttackOn ( ) : void
InitFSM ( ) : void
OnTriggerEnter ( Collider _other ) : void
ProcessMovement ( ) : void

Method Details

ActAttack() public method

public ActAttack ( ) : void
return void

Awake() protected method

protected Awake ( ) : void
return void

InitAnim() protected method

protected InitAnim ( ) : void
return void

OnDead() public method

public OnDead ( ) : void
return void

Start() protected method

protected Start ( ) : void
return void

Update() protected method

protected Update ( ) : void
return void

Property Details

FX_dead public property

public GameObject FX_dead
return GameObject

atkShape public property

public GameObject atkShape
return GameObject

fxDead protected static property

protected static GameObject fxDead
return GameObject

snd_onattack public property

public AudioClip,UnityEngine snd_onattack
return UnityEngine.AudioClip

snd_ondead public property

public AudioClip,UnityEngine snd_ondead
return UnityEngine.AudioClip

snd_onspawn public property

public AudioClip,UnityEngine snd_onspawn
return UnityEngine.AudioClip